Unity Semester 3 - Quiz 2

Unity Semester 3 - Quiz 2

9th - 12th Grade

8 Qs

quiz-placeholder

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Unity Semester 3 - Quiz 3

Unity Semester 3 - Quiz 3

9th - 12th Grade

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Unity Semester 3 - Quiz 2

Unity Semester 3 - Quiz 2

Assessment

Quiz

Computers

9th - 12th Grade

Medium

Created by

Cody McGiant

Used 2+ times

FREE Resource

8 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What type of rendering Unity materials allows us to use transparency?

All of them

None of them

Transparent

Opaque

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

[ExecuteInEditMode] lets us...

Close the program in Edit mode

Execute scripts in edit mode

Close Unity

Enable game mode

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which Render Mode should Canvas be in to scale based on the game world?

Screen Space - Overlay

Screen Space - Camera

World Space

None of them allow that

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What should you do if you want UI elements spread evenly one above the other?

Set them manually

Use the Horizontal Layout Group component

Use the Vertical Layout Group component

It's impossible

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What will happen when you go to Window -> Rendering -> Lightning and select Generate Lighting?

A new light source will be generated

Sun will be turned on on the scene

It's just there for fun and doesn't do anything

The light will be "baked" on the objects in the scene and it won't have to be recalculated later

6.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

If we want to enable and disable a Unity object in C#, which type of variable should we use?

Object

bool

Transform

GameObject

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which object should you use to display camera image in the UI?

Movie

Image

RawImage

Video

8.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What's the name of the package which lets us modify Cinemachine settings in C#?

CameraController

Cinemachine

ScriptableCamera

Camera