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Digital Learning Technologies

Authored by Luisa Pires

English

9th Grade

CCSS covered

Used 6+ times

Digital Learning Technologies
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6 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Digital learning technologies are those that support the digitalisation of the learning experience, and facilitate a move online.

True

False

2.

FILL IN THE BLANK QUESTION

45 sec • 3 pts

__________ in education means that educators apply game design elements to an educational setting.

Tags

CCSS.RI.9-10.4

CCSS.RI.9-10.4

CCSS.RI.11-12.4

CCSS.RI.7.4

CCSS.RI.8.4

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

This website offers a special section called "Gamification" with different templates to create games.

Kahoot

Google

Genially

Padlet

4.

FILL IN THE BLANK QUESTION

45 sec • 2 pts

An electronic image that represents and may be manipulated/ customized by a computer user is an ______.

Tags

CCSS.RI.9-10.4

CCSS.RI.9-10.4

CCSS.RI.11-12.4

CCSS.RI.7.4

CCSS.RI.8.4

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

How many advantages of digital education for students does this image present?

six

seven

eight

nine

6.

MULTIPLE SELECT QUESTION

45 sec • 2 pts

Media Image

Which of the following are considered as some of the disadvantages of the overuse of technology in education?

Dependence on the availability of the internet connection

Fun and engaging learning experience

More opportunities for academic dishonesty

All of the above

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