
Gamification of Education
Authored by Dan Hughes
Education
9th - 12th Grade
Used 3+ times

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10 questions
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1.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Gamification in Education means?
Playing video games
Using Minecraft to learn physics
Applying gaming strategies to improve learning
Answer explanation
Games can instil lifelong skills such as problem-solving, critical thinking, social awareness, cooperation, and collaboration
2.
FILL IN THE BLANK QUESTION
45 sec • 1 pt
Gamification _______ people on an emotional level
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Gamification helps students retain what they've learned during class?
True
False
Answer explanation
The hippocampus is the part of the brain that controls the amount of information we recall or remember.
Gamification stimulates the hippocampal memory, which helps promote the storage of new information into long-term memory.
4.
FILL IN THE BLANK QUESTION
1 min • 1 pt
Playing games keeps your brain________?
Answer explanation
Games encourage neuroplasticity, which is the brain’s ability to respond to different stimuli and develop new connections.
5.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Gamification vs Games: The main goal of gamification is to
Improve student engagement
Teach something new
Create video games
Make use of game elements to enhance comprehension
6.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
Which of these is a gamification strategy?
Student leaderboards
Badges
Point Systems
Challenges
To win
Answer explanation
Reflecting on personalized performance helps students identify and track their progress. It is a good way for learners to self-assess what they've learned, predict the outcomes of future behavior, and see how far they need to go to succeed.
7.
MULTIPLE CHOICE QUESTION
30 sec • Ungraded
Do you think playing games makes you smarter?
Yes
No
Not sure
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