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HCI Mod1-2

Authored by Jeriko Monreal

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University

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HCI Mod1-2
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49 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

MODULE 1: WHAT IS INTERACTION DESIGN

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2.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Designing interactive products to support the way people

communicate and interact in their everyday and working

lives.

3.

FILL IN THE BLANK QUESTION

1 min • 1 pt

The design of spaces for human communication and

interaction.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT an example of bad design?

a. Need to push button first to activate reader

b. Normally insert bill first before making selection

c. Based on how everyday objects behave

d. Contravenes well known convention

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The following are example of good design EXCEPT.

a. Marble answering machine

b. Based on how everyday objects behave

c. Easy, intuitive, and a pleasure to use

d. Only requires one-step actions to perform core tasks

e. None

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the goal of interaction design?

a. Develop usable products

b. Involve users in the design process

c. Both a and b

7.

FILL IN THE BLANK QUESTION

1 min • 1 pt

means easy to learn, effective to use, and

provides an enjoyable experience

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