
HCI Mod1-2
Authored by Jeriko Monreal
Other
University
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49 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
MODULE 1: WHAT IS INTERACTION DESIGN
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2.
FILL IN THE BLANKS QUESTION
1 min • 1 pt
Designing interactive products to support the way people
communicate and interact in their everyday and working
lives.
(a)
3.
FILL IN THE BLANKS QUESTION
1 min • 1 pt
The design of spaces for human communication and
interaction.
(a)
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT an example of bad design?
a. Need to push button first to activate reader
b. Normally insert bill first before making selection
c. Based on how everyday objects behave
d. Contravenes well known convention
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The following are example of good design EXCEPT.
a. Marble answering machine
b. Based on how everyday objects behave
c. Easy, intuitive, and a pleasure to use
d. Only requires one-step actions to perform core tasks
e. None
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the goal of interaction design?
a. Develop usable products
b. Involve users in the design process
c. Both a and b
7.
FILL IN THE BLANKS QUESTION
1 min • 1 pt
means easy to learn, effective to use, and
provides an enjoyable experience
(a)
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