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Gamification

Authored by Judy Judy

Education

University

Used 1+ times

Gamification
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Gamification is defined as the use of game mechanics, dynamics, and frameworks to promote desired behaviors.

True

False

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is not the major area in which gamification can serve as an intervention according to this research?

Cognitive

Emotional

Social

Mental

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

One critical game design technique is to deliver concrete challenges.

True

False

4.

OPEN ENDED QUESTION

3 mins • 1 pt

What can gamification do with failure?

Evaluate responses using AI:

OFF

5.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the benefits of gamification mentioned in the essay?

Evaluate responses using AI:

OFF

6.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the challenges about gamification metioned in the essay?

Evaluate responses using AI:

OFF

7.

OPEN ENDED QUESTION

3 mins • 1 pt

What can we do to improve the value of using gamification?

Evaluate responses using AI:

OFF

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