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Unit 9 - Game Design (Part 1)

Authored by Paul Donnelly

Other

9th - 12th Grade

Used 8+ times

Unit 9 - Game Design (Part 1)
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12 questions

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1.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Which of the following is not a Foundation of game design?

Communication

Appeal

Visual Style

Player

2.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Player Agency is ...

something that catches the players attention.

giving players the power to affect and change a game.

a genre of stealth game.

a place where Esports players can be hired.

3.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

The visual presentation of a game is known as the ...

Concept Art

Art Style

Graphics

Visual Style

4.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Media Image

Which type of Decisive Direction is shown in the image?

Dynamic Change

Focal Point

Anticipation Indicator

Directional Sign

5.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Anticipation Indicators are used to ...

direct the player towards the goal.

let the player know what rewards they will get for completing a challenge.

Prepare the player.

add suspense.

6.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Which of the following is a type of Dynamic Change?

Hazards

Audio Queues

Directional Markers

Countdowns

7.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Scripted Scenes are a type of what Behaviour?

Automatic Behaviour

Fixed Behaviour

Scripted Behavior

Programmed Behaviour

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