Webinar

Webinar

University

7 Qs

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Webinar

Webinar

Assessment

Quiz

Computers

University

Practice Problem

Medium

Created by

Kwan Tseu

Used 2+ times

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7 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Today is ______?

Wednesday

Thursday

Friday

Monday

Tuesday

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Today Webinar title is ___________?

Gamification in IoT Applications:

How IoT and Gamification Work Together?

IoT Applications: How it Work?

Gamifications: How it Work?

Gamification in IoT Applications

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Definition of gamification by Deterding et al (2011) is

"The use of ______ design elements in _______ context".

non-game, game

game, non-game

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The eight gamification concepts are:

Goal, Learning, Skill, Achievement, Challenge, Reward, Competition, User Engagement

Goal, Learning, Skill, Challenge, Reward, Competition, User Engagement

Goal, Learning, Skill, Achievement, Challenge, Reward, Competition, Punishment

Goal, Learning, Skill, Achievement, Challenge, Reward, Competition, User Distraction

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How many types of gamification techniques have been introduced in the sharing?

4

6

8

10

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Gamification Techniques: _______ is a visual representation of a user online. It creates a sense of identity and connection to the gamified system and creates a personalized experience

Point System

Rewards

Avatar

Quests

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Gamification Techniques: In _______, each learner can see how they compare to others and work their way up the scoreboard.

Badges and Achievements

Quests

Progress Bars

Leaderboards and Ranking

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