Gamification and Digital Game-Based Learning

Gamification and Digital Game-Based Learning

University

5 Qs

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Gamification and Digital Game-Based Learning

Gamification and Digital Game-Based Learning

Assessment

Quiz

Education

University

Practice Problem

Hard

Created by

Michelle Rabon

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5 questions

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1.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Digital games are frequently used for

enhanced engagement

motivation

persistence in learning

all of these

2.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What is gamification?

the use of games to enhance the learning experience

using gaming rewards systems

the process of using gaming mechanics in a nongaming context

video components to promote comprehension

3.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

All of these are ideas to gamify teaching except

embrace failure

make progress visible

make students co-designers

hold correct answers a couple of days to cover more material

4.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Digital game-based learning provides all of the following except

receive immediate feedback

immersive experience that allows limited opportunities

apply previous knowledge for problem-solving

participate in social interactions

5.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Gibson, Coleman, and Irving present three primary roles of using digital badges to support learning. Which of the following is NOT one of these?

attending local, state, and national conferences

bringing visibility and transparency to learning

providing a new mechanism to recognize skills, experience, and knowledge

revealing meaningful, identifiable and detailed aspects of learning for all stakeholders