Iterative Design in Games

Iterative Design in Games

University

10 Qs

quiz-placeholder

Similar activities

BMI CUSAR_19-20Aug

BMI CUSAR_19-20Aug

University

10 Qs

CXD-process

CXD-process

University

10 Qs

MIS 430 - Test 2 Review Game

MIS 430 - Test 2 Review Game

University

14 Qs

pet simulator x quiz

pet simulator x quiz

KG - University

10 Qs

PLTW-POE EOC

PLTW-POE EOC

9th Grade - University

15 Qs

Usability Testing

Usability Testing

University

10 Qs

SCIH2103 (B) Test 1

SCIH2103 (B) Test 1

University

10 Qs

Intro to HCI Quiz

Intro to HCI Quiz

8th Grade - University

15 Qs

Iterative Design in Games

Iterative Design in Games

Assessment

Quiz

Other

University

Medium

Created by

Dust Ar

Used 38+ times

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

what is Iterative Design?

a cycle of conceptualisation, prototyping, testing & evaluating

Theory about making the game

How the game will look, feel and act

Evaluate playtests result to assess the game design

2.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

which is true about adaptive process? (select all that applies)

New ideas also can be improve from the

original

Adaptive process leave room for error

Reject wrong and weird ideas

Designers move through cycles of conceiving of an idea, creating prototype that embodied the idea, running playtests

with the prototype to see the idea in action

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In Iterative game Design Process, we use ...

Requirement - Prototype - Review - Revise

Think - Sketch - Show - Evaluate

Conceptualisation - Prototype - Playtest - Evaluate

Plan - Do - Study - Act

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of conceptualization in iterative game design?

create paper prototype

Evaluating playtest results

Shaping the game idea

Testing the game prototype

Answer explanation

1. CONCEPTUALISATION

- Shape the Idea - Could come from anywhere

- Example: brainstormin

- Theory about making the game / blueprint of the game

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which phase of iterative game design involves creating a representation of how the game will look, feel, and act?

PROTOTYPE

EVALUATE

PLAYTEST

CONCEPTUALISATION

Answer explanation

2. PROTOTYPE

- How the game will look, feel and act

- create what if questions

- the simple one is paper prototype

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

in which process do we create the 'what if' questions?

conceptualisation

evaluate

prototype

playtest

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main goal of playtesting in iterative game design?

Identifying what is or isn't working in the game

Assessing the game design

Shaping the game idea

Creating a blueprint of the game

Answer explanation

3. PLAYTEST

- Reveal what is or not working

- Answer the “What if” question during prototype

- Do player understand the goal? What to achieve? Emotional response?

- Identify what needs to be

- 2 basic type: Internal & external playtests

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?