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GD: U3L8 Quiz Review

Authored by Aquilla Gaines

Computers

12th Grade

Used 1+ times

GD: U3L8 Quiz Review
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15 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Imagine you're Carmen, a game developer. You're about to release some exciting new content for one of your already popular games. Can you guess which stage of the production cycle you're currently working in?


Internal production

beta

gold

post-production

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Ready for a challenge? Here's a tricky one for you: Why do you think the beta testing stage is super crucial in game development?

Is it because our internal testers can find all those sneaky bugs in the game?

Or, is it to test the game with different types of hardware and playstyles?

Maybe, it's to complete all of the tasks on the initial development checklist?

Or, could it be to release new revenue-earning content?

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Hey there, game enthusiast! Can you tell us which of the following is the roadmap that every game has to follow during its development journey?

The exciting production cycle

The creative design cycle

The logical scientific method

The mysterious alpha stages

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Imagine you're part of Samar's gaming squad. You guys just started ticking off items from your game checklist to see if you're ready to roll. Can you guess which exciting stage of the production cycle you're in right now?

beta

gold

pre-alpha

post-production

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Imagine you're Calvin, a talented 2D animator, working in a bustling 3D game design studio. Your task for the day is to create textures for the game. Can you guess what you're actually creating?

the dazzling layer of visual feedback that players will see

the intricate background and challenging obstacles

the stunning visual skin that's wrapped around 3D models

the lifelike animation of the 3D character

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Imagine you're a game designer, working on the next big hit! Which development strategy would you use to allow for real-time testing and constant improvements throughout the development of your game?

iterative design

engineering design

scientific method

linear design

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Guess what? Olivia's team's game is about to go gold! Can you tell us another way to describe their game at this exciting stage?

Is it production worthy?

Has it been copyrighted?

Is it a published work?

Or, is it a release candidate?

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