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3.13 Designing Rules

Authored by Chelsea Varnado

Education

11th Grade

Used 1+ times

3.13 Designing Rules
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The players know that they have a choice.

permanence


awareness


reminder


consequence

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt


The players cannot go back and change their choice once it is made.

permanence


awareness


reminder


consequence

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The players are reminded of the choice they have made.

permanence


awareness


reminder


consequence

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt


The players are provided with the meaningful choice by the game.

permanence


awareness


reminder


consequence

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

On what rule of game designing does the consequence of a choice depend?

Random Decisions

Meaningful Decisions

Evaluative Decisions

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which choice would bring forth the feeling of empathy in a player?

How should I spend my resources?

Where should I go?

Should I play it safe or take a big risk?

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following occurs when a player makes decisions on how to value and use resources to achieve the desired outcome of the game based on which gameplay component?

resources management

power utilization

risk factor

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