
3.13 Designing Rules
Authored by Chelsea Varnado
Education
11th Grade
Used 1+ times

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The players know that they have a choice.
permanence
awareness
reminder
consequence
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The players cannot go back and change their choice once it is made.
permanence
awareness
reminder
consequence
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The players are reminded of the choice they have made.
permanence
awareness
reminder
consequence
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The players are provided with the meaningful choice by the game.
permanence
awareness
reminder
consequence
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
On what rule of game designing does the consequence of a choice depend?
Random Decisions
Meaningful Decisions
Evaluative Decisions
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which choice would bring forth the feeling of empathy in a player?
How should I spend my resources?
Where should I go?
Should I play it safe or take a big risk?
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following occurs when a player makes decisions on how to value and use resources to achieve the desired outcome of the game based on which gameplay component?
resources management
power utilization
risk factor
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