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Rendering setup and 3D Light Part 1

Authored by Farzura Farzura Azreen Binti Abdul Sai

Computers

University

Used 6+ times

Rendering setup and 3D Light Part 1
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12 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one of the behaviors of light that lighting artists need to consider?

Light moves in a curved line

Light does not lose energy while traveling

Light does not reflect when hitting a surface

Light bends when passing through a translucent surface

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Why does the area under a table still illuminate even when the source of light is above the table?

The light source is very bright

The light source is directly hitting the area under the table

The light hits the floor, then reflects and bounces back, hitting the area under the table

The light bends and passes through the table

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Which type of light tools is best for replicating the bright sunlight?

Spot light

Area light

Directional light

Point light

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the term used to refer to the area of an object that is directly hit by a source of light?

Direct illumination

Indirect illumination

Global illumination

Ambient illumination

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which one of the "3-point lighting" light that is used to separate the subject from the background?

Key light

Fill light

Support light

Rim light

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following light is not under the Maya standard light?

Directional light

Mesh light

Point light

Area light

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

To soften the shadow edge of a point light in Maya, which attribute should you adjust?

Penumbra angle

Angle

Dropoff

Radius

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