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Unity Chapter 1

Authored by Raymundo Martinez

Computers

12th Grade

Used 10+ times

Unity Chapter 1
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35 questions

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1.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What is a "game engine"?

A special video driver for your computer.


A collection of pre-written code, software programs, and other assets such as graphics and sounds that can be used as a starting point to write video games.


A piece of machinery that is inserted into your computer to enable you to play video games.


A vehicle that can drive you to the video game store.


2.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Which types of game engines are free for anyone to download and use?

Open-source engines

Proprietary engines

Licensed engines

Unlimited engines

3.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Which of the following game engines will we be using in this course?

Unity

XNA Game Studio

C# .NET

HeroEngine

4.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

4. What are some things you should consider when choosing a game engine?

Does the engine support my programming language?

Does the engine support my chosen platform?

How much does the engine cost?

All of these are true.

5.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Which of the following is NOT something a game engine will provide for you?

A smartphone for testing your game.

Management of images and animation.

Implementation of game physics.

Support for complex lighting and cameras.

6.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What programming language will we be using to create games in this course?

C#

Visual Basic

Scratch

Fortran

7.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What modern software tool can allow you to write code more easily and quickly?

An Integrated Development Environment

An Interior Design Environment

A game library

A core library

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