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GAS Fall Study Guide Exam 2023

Authored by NAKIA GENWRIGHT

Computers

12th Grade

Used 4+ times

GAS Fall Study Guide Exam 2023
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25 questions

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1.

MULTIPLE CHOICE QUESTION

15 mins • 4 pts

What is the purpose of 3D game animation in Unity?

To make the game less interactive and engaging

To reduce the visual appeal of the game

To bring characters, objects, and environments to life in a more immersive and engaging gaming experience.

To make the game more boring and uninteresting

2.

MULTIPLE CHOICE QUESTION

15 mins • 4 pts

How can you create a script in Unity game engine?

By clicking on the character model

By dragging and dropping a text file into the game scene

By going to the 'Assets' menu, selecting 'Create' and choosing 'C# Script'

By opening the 'Settings' tab and selecting 'New Script'

3.

MULTIPLE CHOICE QUESTION

15 mins • 4 pts

What are the key components of user interface design in Unity game engine?

Networking, database management, artificial intelligence

UI elements, event handling, layout design

3D modeling, animation, scripting

Physics engine, lighting effects, sound design

4.

MULTIPLE CHOICE QUESTION

15 mins • 4 pts

The colorful red/blue/yellow set of arrows that help you stretch or move an object.

Camera

Gizmo

Collectible/Pick Up

Trigger

5.

MULTIPLE CHOICE QUESTION

15 mins • 4 pts

What is Unity's Time.deltaTime used for in game development?

Calculating frame rate

Measuring real-time elapsed since the last frame

Controlling game speed

Managing audio playback

6.

MULTIPLE CHOICE QUESTION

15 mins • 4 pts

What is the significance of C# scripting language in Unity game engine?

C# is the primary scripting language used in Unity game engine.

C# is used for designing 3D models in Unity game engine.

C# is only used for documentation in Unity game engine.

C# has no significance in Unity game engine.

7.

MULTIPLE CHOICE QUESTION

15 mins • 4 pts

How can you optimize user interface for different screen sizes in Unity game engine?

By using Unity's UI system and features like anchoring, flexible layout, and responsive design.

By ignoring the screen sizes and using a fixed layout

By not considering different screen sizes at all

By using only text-based UI elements

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