Gameful Second and Foreign Language Teaching and Learning

Gameful Second and Foreign Language Teaching and Learning

Professional Development

10 Qs

quiz-placeholder

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10 Qs

Gameful Second and Foreign Language Teaching and Learning

Gameful Second and Foreign Language Teaching and Learning

Assessment

Quiz

World Languages

Professional Development

Hard

Created by

Mustafa P

Used 6+ times

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What is the 'chocolate-covered broccoli' problem in educational games?

The games are not well evaluated by the CALL community

The games have ineffective educational content

The games are not designed for specific contexts and audiences

The games are too expensive for educators

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of educational games?

Entertainment

Advertising

Learning

Social interaction

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is it difficult to recommend specific game-based L2TL environments?

They are not effective for language learning

They are not designed for specific contexts and audiences

They are not well evaluated by the CALL community

They are too expensive for educators

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the term used to describe the application of game concepts to contexts outside of traditional games?

Game-based

Game-informed

Gamification

Game-enhanced

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary focus of game-enhanced L2TL practice?

Using games intentionally designed for L2TL

Adapting vernacular games for L2TL

Incorporating game mechanics into L2 materials

Creating game-based environments for L2 learning

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does game-informed L2TL involve?

Applying theories of games and play to L2 teaching and learning

Adapting vernacular games for L2TL

Using games intentionally designed for L2TL

Incorporating game mechanics into L2 materials

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary focus of gamification in L2TL practices?

Using games intentionally designed for L2TL

Incorporating game mechanics into L2 materials

Applying theories of games and play to L2 teaching and learning

Adapting vernacular games for L2TL

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