Gameful Second and Foreign Language Teaching and Learning

Gameful Second and Foreign Language Teaching and Learning

Professional Development

10 Qs

quiz-placeholder

Similar activities

(U9) B2/C1 GRAMMAR: MODAL VERBS FOR SPECULATION AND DEDUCTIION

(U9) B2/C1 GRAMMAR: MODAL VERBS FOR SPECULATION AND DEDUCTIION

10th Grade - Professional Development

10 Qs

DO and DOES- AUXILIAR-QUESTION

DO and DOES- AUXILIAR-QUESTION

Professional Development

10 Qs

乒乓球运动

乒乓球运动

KG - Professional Development

8 Qs

Present Perfect Progressive

Present Perfect Progressive

Professional Development

8 Qs

Trip day

Trip day

Professional Development

7 Qs

Quiz on ICT Policy and Online Tools U4

Quiz on ICT Policy and Online Tools U4

Professional Development

14 Qs

Ir and Jugar

Ir and Jugar

KG - Professional Development

15 Qs

Key Aspects of Teaching Young Learners

Key Aspects of Teaching Young Learners

Professional Development

12 Qs

Gameful Second and Foreign Language Teaching and Learning

Gameful Second and Foreign Language Teaching and Learning

Assessment

Quiz

World Languages

Professional Development

Practice Problem

Hard

Created by

Mustafa P

Used 6+ times

FREE Resource

AI

Enhance your content in a minute

Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What is the 'chocolate-covered broccoli' problem in educational games?

The games are not well evaluated by the CALL community

The games have ineffective educational content

The games are not designed for specific contexts and audiences

The games are too expensive for educators

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of educational games?

Entertainment

Advertising

Learning

Social interaction

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is it difficult to recommend specific game-based L2TL environments?

They are not effective for language learning

They are not designed for specific contexts and audiences

They are not well evaluated by the CALL community

They are too expensive for educators

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the term used to describe the application of game concepts to contexts outside of traditional games?

Game-based

Game-informed

Gamification

Game-enhanced

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary focus of game-enhanced L2TL practice?

Using games intentionally designed for L2TL

Adapting vernacular games for L2TL

Incorporating game mechanics into L2 materials

Creating game-based environments for L2 learning

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does game-informed L2TL involve?

Applying theories of games and play to L2 teaching and learning

Adapting vernacular games for L2TL

Using games intentionally designed for L2TL

Incorporating game mechanics into L2 materials

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary focus of gamification in L2TL practices?

Using games intentionally designed for L2TL

Incorporating game mechanics into L2 materials

Applying theories of games and play to L2 teaching and learning

Adapting vernacular games for L2TL

Create a free account and access millions of resources

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

Already have an account?