
Unity Interface Review
Authored by William Swain
Instructional Technology
11th Grade
Used 2+ times

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10 questions
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1.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Which best describes the role of GameObjects in Unity?
GameObjects are the fundamental object type in Unity. Every object in your game is a GameObject.
GameObjects are only the objects which help to run the game.
GameObjects are special objects which allow the user to play different games in Unity.
GameObjects is not a term used in Unity.
2.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
The Unity Editor Interface is divided into different:
Scene Views
Project View Windows
Editor Windows
Hierarchy Windows
3.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Which best describes the Scene View Window?
The interactive view into the world of your game.
Used to view and edit GameObjects properties and settings.
Displays all of the files related to your project and is the main way you can navigate and find Assets and other Project files in your application.
Displays every GameObject in a scene as a vertical list.
4.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Which section of the editor allows you to access the Transform Tools (Move, Rotate, Scale)?
The Toolbar
The Scene View Window
The Hierarchy Window
The Inspector Window
5.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
What is a component?
A Component is contained by a GameObject and implements the functionality of that GameObject.
A Component is specific section of an Editor Window.
A Component is a special type of GameObject.
A Component is not a part of the Unity Interface.
6.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
What information does the Transform component hold?
The different transformation states of a GameObject.
Just the Scale, Rotation, Position of a GameObject.
The Scale, Rotation, Position, and Parent-State of a GameObject.
The name of a GameObject.
7.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Which dropdown menu in the Inspector Window allows you to apply changes made to a Prefab instance to the original Prefab?
The Apply Menu.
The Add Changes Menu.
The Overrides Menu.
The Open Prefab Button.
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