Object Oriented Programming in Dart Quiz

Object Oriented Programming in Dart Quiz

Professional Development

10 Qs

quiz-placeholder

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Object Oriented Programming in Dart Quiz

Object Oriented Programming in Dart Quiz

Assessment

Quiz

Computers

Professional Development

Medium

Created by

Flutter World

Used 28+ times

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of encapsulation in Object Oriented Programming?

To prevent unauthorized access and modification of data

To promote code reuse

To simplify complex systems

To hide unnecessary details

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of inheritance in Object Oriented Programming?

To simplify complex systems

To hide unnecessary details

To promote code reuse

To prevent unauthorized access and modification of data

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does polymorphism refer to in Object Oriented Programming?

The bundling of data and methods into a single unit

The ability of objects to take on multiple forms

The process of defining the structure of a class

The process of passing on properties from one class to another

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of abstraction in Object Oriented Programming?

To promote code reuse

To simplify complex systems

To hide unnecessary details

To manage complexity by focusing on essential features

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which pillar of Object Oriented Programming involves the creation of abstract classes and interfaces?

Abstraction

Polymorphism

Inheritance

Encapsulation

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the mechanism that allows a new class to inherit properties and behaviors from an existing class?

Abstraction

Polymorphism

Inheritance

Encapsulation

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the term 'polymorphism' mean in Object Oriented Programming?

The ability of objects to take on multiple forms

The process of defining the structure of a class

The process of passing on properties from one class to another

The bundling of data and methods into a single unit

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