Introduction The Ethics of Multiplayer Game

Passage
•
Specialty
•
12th Grade
•
Easy
James Phillips
Used 1+ times
FREE Resource
9 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the main focus of the digital social research Community funded project?
Creating a social media platform
Addressing ethical issues in developing serious games for health
Launching a digital marketing campaign
Developing a new programming language
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following was NOT a key issue addressed by the project?
Developing game characters
Developing a new cryptocurrency
Using serious games as an assessment tool
Recording the serious gameplay of its users
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is ethical sensitivity?
A method for encrypting sensitive data
A programming language for ethical hacking
The ability to detect an ethical issue hidden in practice
A feature in serious games for health
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How many parts was the presentation organized into?
Two
Three
Four
Five
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does autonomy mean in the context of the project?
Automating game development
Protecting the freedom of the user and other stakeholders
A software development methodology
A type of game character
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which legislation was mentioned as important to consider?
The Computer Misuse Act
The Data Protection Act
The Freedom of Information Act
The Health Insurance Portability and Accountability Act
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was one of the methods used to collect data for understanding stakeholder views?
Astrological readings
One-to-one interviews
Social media polling
Cold calling
8.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which group of professionals was NOT mentioned as being interviewed?
Graduate psychologists
Children doctors
Professional athletes
Serious game and virtual reality experts
9.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the primary specialty of the majority of questionnaire respondents?
Psychology
Languages
Design and media
Computer science
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