
¿What is gamification?
Authored by Carina González
Computers
12th Grade
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5 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main objective of gamification?
Increase motivation for activities carried out in non-gaming environments.
Create complete games for learning.
Include game elements in gaming contexts.
Enhance competence in digital games.
Answer explanation
The main objective of gamification is to increase motivation for activities carried out in non-gaming environments, not to create complete games for learning, include game elements in gaming contexts, or enhance competence in digital games.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one of the most well-known definitions of gamification?
What is one of the most well-known definitions of gamification?
The application of game design elements in non-game contexts.
The creation of complete games for education.
The exclusion of game elements in educational environments.
Answer explanation
The correct definition of gamification is the application of game design elements in non-game contexts.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What type of activities does unplugged gamification refer to in education?
Reading activities without interaction.
Writing activities on paper.
Digital activities that do not involve gaming elements.
Physical and non-digital activities that incorporate gaming elements in the learning process.
Answer explanation
Unplugged gamification in education refers to physical and non-digital activities that incorporate gaming elements in the learning process, making it an interactive and engaging way to teach.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What elements can be used in gamification in Moodle?
Chips, Stamps, and Certificates.
Money, Trophies, and Medals.
Points, Badges, and Leaderboards.
Stars, Hearts, and Diamonds.
Answer explanation
Points, Badges, and Leaderboards are elements commonly used in gamification in Moodle to incentivize and engage learners.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one of the goals of inclusive gamification?
What is one of the goals of inclusive gamification?
Limit gamification to a single demographic group.
Exclude certain groups from gamification.
Make gamification interesting for all ages, races, abilities, religions, and genders.
Answer explanation
The goal of inclusive gamification is to make it interesting for all ages, races, abilities, religions, and genders, not limiting or excluding any specific group.
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