BACS3323 Chapter 5 -Pathfinding

Quiz
•
Computers
•
University
•
Hard
BEE TAN
Used 13+ times
FREE Resource
10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the fundamental purpose of a Navigation Mesh (NavMesh) in game development?
To generate random movement for characters
To create obstacles in the game environment
To define waypoints for characters
To store surface as convex polygons
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of the heuristic function in the A* Pathfinding Algorithm?
Facilitates obstacle avoidance for characters
Stores predefined locations in a game environment
Estimates the cost from the current node to the goal
Calculates the actual cost from the start to the current node
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the advantage of using the Line of Sight path movement algorithm over traditional pathfinding methods?
Produces a more natural-looking path
Is faster in densely populated urban environments
Creates random movement for characters
Uses predefined locations for navigation
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of dropping 'breadcrumbs' in the breadcrumb pathfinding algorithm?
To estimate the distance from the current location to the destination
To mark locations with specific symbols
To guide hikers along a trail
To track the movement of wildlife
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the function of the NavMeshAgent component in Unity?
Facilitates pathfinding decisions for characters
Calculates the cost from the start to the current node
Stores predefined locations in a game environment
Creates random movement for characters
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the limitation of using waypoints in designing a game world?
Facilitates obstacle avoidance for characters
Rigid movement patterns
Stores surface as convex polygons
Estimates the cost from the current node to the goal
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the function of the cost function in the A* Pathfinding Algorithm?
Estimates the cost from the current node to the goal
Creates random movement for characters
Facilitates obstacle avoidance for characters
Calculates the actual cost from the start to the current node
Create a free account and access millions of resources
Similar Resources on Wayground
15 questions
untitled

Quiz
•
11th Grade - University
15 questions
BLOCKCHAIN

Quiz
•
University
10 questions
Quiz on Machine Thinking

Quiz
•
University
15 questions
Linked List (Chapter 2)

Quiz
•
University
11 questions
Distributed Systems

Quiz
•
University
10 questions
ML Course Activity-II

Quiz
•
University
15 questions
User-Defined DS

Quiz
•
University
11 questions
Data Structures - Training: Quiz 1

Quiz
•
University
Popular Resources on Wayground
10 questions
Lab Safety Procedures and Guidelines

Interactive video
•
6th - 10th Grade
10 questions
Nouns, nouns, nouns

Quiz
•
3rd Grade
10 questions
9/11 Experience and Reflections

Interactive video
•
10th - 12th Grade
25 questions
Multiplication Facts

Quiz
•
5th Grade
11 questions
All about me

Quiz
•
Professional Development
22 questions
Adding Integers

Quiz
•
6th Grade
15 questions
Subtracting Integers

Quiz
•
7th Grade
9 questions
Tips & Tricks

Lesson
•
6th - 8th Grade
Discover more resources for Computers
21 questions
Spanish-Speaking Countries

Quiz
•
6th Grade - University
20 questions
Levels of Measurements

Quiz
•
11th Grade - University
7 questions
Common and Proper Nouns

Interactive video
•
4th Grade - University
12 questions
Los numeros en español.

Lesson
•
6th Grade - University
7 questions
PC: Unit 1 Quiz Review

Quiz
•
11th Grade - University
7 questions
Supporting the Main Idea –Informational

Interactive video
•
4th Grade - University
12 questions
Hurricane or Tornado

Quiz
•
3rd Grade - University
7 questions
Enzymes (Updated)

Interactive video
•
11th Grade - University