BACS3323 Chapter 2 -Movement

Quiz
•
Computers
•
University
•
Medium
BEE TAN
Used 5+ times
FREE Resource
9 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What factors influence the effectiveness of the chasing and evading algorithm?
Number of players in the game
Speed of entities, terrain obstacles, and adaptability to changes in the environment
Color of the NPC
Size of the game map
2.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
What is a suitable game AI environment representation for a turn-based strategy game set in a medieval kingdom?
Continuous environment with nodes
Grid-based environment with random obstacles
Tile-based environment where each cell represents a position in the kingdom
3D environment with dynamic weather effects
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does AI movement in a medieval kingdom scenario influence decision-making?
It considers unit types, terrain advantages, and strategic goals
It has no impact on decision-making
It only focuses on speed
It is solely based on random movements
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a suitable game AI environment representation for a first-person exploration game?
Tile-based environment
Continuous environment with nodes
Grid-based environment
3D environment with dynamic weather effects
5.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
How does AI navigate in a first-person exploration game environment?
By moving randomly
By teleporting to different locations
By following a fixed path
By using waypoints and pathfinding algorithms
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the concept of line-of-sight chasing in gaming?
A method to hide from NPCs
A strategy to confuse NPCs
A way to detect the presence of players based on visibility range and angle of vision
A technique to increase player speed
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does line-of-sight chasing enhance player experience in urban landscapes?
It decreases realism
It has no impact on player experience
It enhances realism as entities navigate through streets, alleys, and open spaces
It slows down the gameplay
8.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the concept of steering behavior in game AI?
A strategy to increase player speed
A way to give autonomous characters the ability to navigate in a life-like manner
A method to stop all movement in the game
A technique to confuse NPCs
9.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the Pursue behavior in steering behavior aim to achieve?
To stop all movement
To hide from the player
To predict where the target will be in the future and aim towards that point
To confuse NPCs
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