
BACS3323 Chapter 6 - Decision Making - Lecture
Authored by BEE TAN
Computers
University
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main focus of decision making in game AI?
Deciding what to do
Avoiding obstacles
Generating random actions
Following a predetermined path
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the difference between external and internal knowledge in decision making?
Both external and internal knowledge are the same
External knowledge is about the game environment, while internal knowledge is about the character's internal state
External knowledge is about the character's position, while internal knowledge is about the noise direction
External knowledge is about the character's internal state, while internal knowledge is about the game environment
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the most popular form of AI in games and NPCs?
Finite State Machines
Deep Learning
Artificial Neural Networks
Genetic Algorithms
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a limitation of Finite State Machines in game AI?
Performance
Scalability
Maintainability
Reusability
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of a Hierarchical Finite State Machine?
To improve game graphics
To handle complex behaviors
To make behavior unpredictable
To simplify decision making
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main building block of a Behavior Tree?
Task
Transition
State
Condition
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of a Selector node in a Behavior Tree?
Returns immediately with a success status code when one of its children run successfully
Returns immediately with a failure status code when one of its children fails
Keeps a task running until it fails
Limits the number of times a task can be run
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