
Godot Game Engine Basics
Authored by Jared Rigby
Computers
8th Grade
Used 13+ times

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18 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main difference between nodes and scenes in the Godot game engine?
Nodes are always visible in the game, scenes are not.
Nodes are used for 2D games, scenes are used for 3D games.
Nodes are individual objects, scenes are collections of nodes.
Nodes can have scripts attached, scenes cannot.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which 2D node is commonly used to represent a character in a game?
Sprite
Square
Pixel
Vector
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of a StaticBody 2D node in Godot?
StaticBody2D nodes are designed for user interface elements.
The purpose of a StaticBody2D node in Godot is to create a physics body that does not move under simulation.
The purpose of a StaticBody2D node is to create dynamic movement in the scene.
StaticBody2D nodes are used for audio playback in Godot.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does a CollisionShape 2D node interact with other nodes in Godot?
A CollisionShape 2D node interacts with other nodes by detecting collisions and providing collision information to the physics engine.
A CollisionShape 2D node interacts with other nodes by playing audio files.
A CollisionShape 2D node interacts with other nodes by emitting light rays.
A CollisionShape 2D node interacts with other nodes by changing the background color.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which 2D node is used to display images or textures in a game?
Sprite
Circle
Line
Rectangle
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the function of an AudioStream 2D node in Godot?
It is used to play audio in a 2D environment with spatial positioning.
It is used to control the volume of background music
It is used to generate visual effects for audio
It is used to create 3D audio effects
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In Godot, can a node exist without being part of a scene?
No
Sometimes
Yes
Maybe
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