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KAGAMITANG ICT

Authored by LOVELYN MALABAG

Education

12th Grade

KAGAMITANG  ICT
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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 2 pts

Ito ay isang software na ginagamit sa isang klase.

Quizzizz

Mentimeter

Padlet

Flippity

2.

MULTIPLE CHOICE QUESTION

30 sec • 2 pts

Ito ay karaniwang nakasangkap din dito ang elemento ng tunog, larawan, o animation.

Imahe/ Larawan

Animated Graphic/Images

Powerpoint Presentation

Video/Movie

3.

MULTIPLE CHOICE QUESTION

30 sec • 2 pts

Sa programang ito ng kompyuter, maaaring ipasok lahat ng mga nabanggit na elemento sa itaas at mailahad nang may kadalian ang paksang-aralin sapagkat hindi nanangangailangang magbukas pa ng ibat ibang files.

Powerpoint Presentation

Animated Graphics/Pictures

Musika/Tunog/ Boses

Kahoot

4.

MULTIPLE CHOICE QUESTION

30 sec • 2 pts

Isang proseso na gumagamit ng mekaniks at elementong laro maging birtwal man sa tulong ng iba’t ibang aplikasyon, softwares, websites at iba pang online community o kaya sa pisikal na mundo tulad ng isportsat iba pang anyo ng laro.

Gamification

Kahoot

Powerpoint Presentation

Virtual Reality

5.

MULTIPLE CHOICE QUESTION

30 sec • 2 pts

Ito ay sumasaklaw sa hanay ng teknolohiya na binuo upang mas mapadali, mapaunlad, maisaayos at mapahusay ang impormasyon at komunikasyon sapagtuturo at pagkatuto.

Information and Communication Technology

Information Technology

Science and Technology

Communication Technology

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