Reinforcement Learning in Games and Entertainment- unit 5

Reinforcement Learning in Games and Entertainment- unit 5

12th Grade

9 Qs

quiz-placeholder

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Reinforcement Learning in Games and Entertainment- unit 5

Reinforcement Learning in Games and Entertainment- unit 5

Assessment

Quiz

English

12th Grade

Practice Problem

Hard

Created by

fredy aguado

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9 questions

Show all answers

1.

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1 min • 1 pt

Reinforcement learning is gaining popularity as one of the branches of ____________.

2.

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1 min • 1 pt

In reinforcement learning, the Agent, Goal, and Reward are essential elements in defining tasks in the ____________.

3.

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1 min • 1 pt

The rider in the food delivery example is considered the ____________ in the reinforcement learning task.

4.

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1 min • 1 pt

In the game Mario Brothers, the character needs to achieve goals by performing a predefined set of ____________.

5.

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1 min • 1 pt

Automated game testing using reinforcement learning can reduce the need for extensive manual gameplay testing by ____________.

6.

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1 min • 1 pt

Challenges in implementing reinforcement learning in the gaming industry include the unpredictability of reinforcement learning ____________.

7.

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1 min • 1 pt

Game developers can apply reinforcement learning to non-critical aspects of the game, such as testing on ____________.

8.

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1 min • 1 pt

Companies like OpenAI and DeepMind Lab provide tools and platforms to help engineers develop and test ____________.

9.

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1 min • 1 pt

Unity and Unreal provide easy-to-integrate reinforcement learning libraries to their respective ____________.