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Unity Game Development Basics # 6

Authored by JASON SAMMONS

Other

9th Grade

Used 4+ times

Unity Game Development Basics # 6
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15 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is the main limitation of manually creating levels?

It requires advanced coding skills.

Prefabs cannot be used effectively.

It does not allow for customization.

You cannot create infinite levels.

2.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is the primary use of prefabs in game development?

To create unique objects only once.

To manage the game's soundtrack.

To allow for infinite levels.

To replicate objects with shared properties.

3.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

Why should you hit 'apply' after changing a prefab?

To save the game.

To update all instances of the prefab.

To increase the prefab's size.

To add the prefab to the scene.

4.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

How can you extend the ground plane in a game?

By adding more prefabs.

By using fog.

By scaling the ground's Z-axis.

By moving the player.

5.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is the advantage of moving the environment instead of the player in endless runner games?

It makes the game more realistic.

It simplifies level design.

It reduces the need for physics.

It allows for a stationary ground element.

6.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is the effect of setting the ground plane's Z-scale to 10,000?

It changes the game's perspective.

It increases game difficulty.

It makes the game infinite.

It extends the ground plane significantly.

7.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is the benefit of using layers in game development?

To manage scene objects more easily.

To create infinite levels.

To add more colors.

To increase game speed.

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