
5 Game Design Elements
Authored by Andrew Fehnel
Other
9th - 12th Grade
Used 145+ times

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15 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The parts of your game like your avatar and enemies
Space
Components
Mechanics
Goals
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What guides the player on how the game should be played
Space
Components
Mechanics
Rules
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The actions in the game like jumping or collecting
Space
Components
Mechanics
Goals
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What players try to achieve to win the game
Space
Components
Mechanics
Goals
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The look and feel of a game comes from this
Space
Components
Mechanics
Goals
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The sprites are examples of
Space
Components
Mechanics
Goals
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
An example of a mechanic is
Mario
Donkey Kong
Mario jumping
the barrels
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