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5 Game Design Elements

Authored by Andrew Fehnel

Other

9th - 12th Grade

Used 144+ times

5 Game Design Elements
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15 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

The parts of your game like your avatar and enemies

Space
Components
Mechanics
Goals

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What guides the player on how the game should be played

Space
Components
Mechanics
Rules

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

The actions in the game like jumping or collecting

Space
Components
Mechanics
Goals

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What players try to achieve to win the game

Space
Components
Mechanics
Goals

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

The look and feel of a game comes from this

Space
Components
Mechanics
Goals

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

The sprites are examples of 

Space
Components
Mechanics
Goals

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

An example of a mechanic is

Mario
Donkey Kong
Mario jumping
the barrels

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