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2D Animation Basics

Authored by NDAYISENGA Celestin

Design

6th Grade

Used 2+ times

2D Animation Basics
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What year is considered the birth of 2D animation?

1908

1915

1923

1899

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Name one of the basic principles of 2D animation.

Expand and Shrink

Twist and Turn

Jump and Hop

Squash and Stretch

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which tool is commonly used for creating 2D animation frames?

Blender

Toon Boom Harmony

Adobe Animate

Clip Studio Paint

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of storyboarding in 2D animation?

To plan out the sequence of events, camera angles, and transitions before actual animation begins.

To finalize the color palette for the animation

To add sound effects to the animation

To create detailed character designs

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who is considered the pioneer of 2D animation?

Miyazaki

Pixar

Walt Disney

Hanna-Barbera

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Explain the principle of 'squash and stretch' in 2D animation.

The principle of 'squash and stretch' in 2D animation involves deforming an object to give the illusion of weight and flexibility.

The principle of 'squash and stretch' involves making objects rigid and inflexible in 2D animation.

Squash and stretch is about maintaining the original shape of objects in 2D animation.

In 'squash and stretch', objects are not deformed to show weight and flexibility.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What software is widely used for 2D animation production?

Adobe Animate

Blender

Toon Boom Harmony

Adobe Flash

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