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Social Media and Gaming in Education

Authored by Ashley Humphrey

Professional Development

1st - 5th Grade

Used 4+ times

Social Media and Gaming in Education
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do you want your students to learn?

Rote memorization

Teacher-led lecture

Interactive, student-led, skill-building practice

Cramming sessions

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

According to Willbold (2019), which of the following is NOT a way that social media improves education?

https://elearningindustry.com/social-media-in-education-improve-learning

Communication and collaboration

Parental involvement

Improved literacy, communication, and reading skills

None of the above

Answer explanation

The answer is None of the above because all of these are examples of ways social media improves education

3.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Gamification is a great way to increase student (a)   in the classroom (Edutopia, 2017).

4.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

According to Teachthought (2018), gamification can do which of the following :

Select all that apply

Allow students to own their learning

Develop social skills

Develop self-direction skills

Become better gamers

Build perseverance

5.

MULTIPLE SELECT QUESTION

45 sec • Ungraded

The article, 12 Examples of Gamification in the Classroom by Teachthought Staff (2017), provides several examples of ways to incorporate games into the classroom. Which of the following do you think you would mostly use in your class?

Giving points for meeting academic objectives

Giving points for meeting procedural/behavioral objectives

Competitions within the classroom

Learning Badges

6.

OPEN ENDED QUESTION

3 mins • 1 pt

What are ways teachers can be sure to protect students' privacy, consider ethical obligations, and incorporate social media safely?

Evaluate responses using AI:

OFF

7.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Following guidelines along with informed, intentional use can manage risk associated with social media usage in the classroom (Higgin, 2017). Along with FERPA guidelines, what other policy is imperative to review and follow?

(a)  

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