Crash Course Computer Science #23 - Screens & 2D Graphics

Crash Course Computer Science #23 - Screens & 2D Graphics

9th - 12th Grade

16 Qs

quiz-placeholder

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Crash Course Computer Science #23 - Screens & 2D Graphics

Crash Course Computer Science #23 - Screens & 2D Graphics

Assessment

Quiz

Computers

9th - 12th Grade

Practice Problem

Medium

Used 4+ times

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16 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What were early computer screens used for?

typing commands into the computer

keeping track of a program's operations

providing visual confirmation of calculations

eliminating the need to have computers and its peripherals separate

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The earliest and most influential display technology

cathode ray tubes

LED screens

glass monitors

plastic terminals

3.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

What are the two ways to draw graphics with CRTs?

vector scanning

raster scanning

grid scanning

light node scanning

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Modern __ also use raster scanning, but for colored pixels instead.

LED screens

liquid crystal displays

plasma displays

CRTs

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why didn't early screens use pixels?

They couldn't - the technology was too advanced

It was low quality, and images often hard to read

Too expensive to manufacture

It took up too much memory

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What were the first graphics cards, used to read characters and convert into raster graphics?

RAM modules

ASCII reader

character generator

integrated circuits

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The character generator would use the __ from the computer's memory.

character bank

screen buffer

text library

ASCII databank

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