
AR-VR Q1
Authored by Sarvin Shrivastava
Other
University
Used 1+ times

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11 questions
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1.
MULTIPLE CHOICE QUESTION
10 sec • 1 pt
What is the primary tool used to create games and experiences in Unity?
Console
Inspector
Editor
Project Window
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of the Asset Store in Unity?
To purchase and download pre-made assets like models, textures, and scripts.
To manage and organize your project assets.
To access project settings and configurations.
3.
MULTIPLE CHOICE QUESTION
10 sec • 1 pt
What is the fundamental building block in Unity that represents a single object in your scene?
Component
Material
Game-Object
Script
4.
MULTIPLE CHOICE QUESTION
10 sec • 1 pt
What is a representation of your game world at a specific point in time, containing GameObjects and their properties?
Scene
Prefab
Script
Hierarchy
5.
MULTIPLE CHOICE QUESTION
10 sec • 1 pt
What allows you to create multiple instances of a Game-Object with the same properties?
Component
Prefab
Inspector
Script
6.
MULTIPLE CHOICE QUESTION
10 sec • 1 pt
What is a common component you can attach to a Game-Object to control its position, rotation, and scale?
Transform
Collider
Rigid Body
Mesh Render
7.
MULTIPLE CHOICE QUESTION
10 sec • 1 pt
What window in Unity allows you to view and modify properties of Game-Objects and their components?
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