Interactive Media Vocabulary

Interactive Media Vocabulary

11th Grade

57 Qs

quiz-placeholder

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Interactive Media Vocabulary

Interactive Media Vocabulary

Assessment

Quiz

Computers

11th Grade

Practice Problem

Hard

Created by

Roger Thompson

Used 1+ times

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57 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the term 'Assets' refer to in digital media?

Only visual elements

Only audio elements

Various elements including visual, audio, and interactive elements

Only interactive elements

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does consumer behaviour refer to?

The actions and decisions made by individuals and households when purchasing and using products or services

The creation of digital assets

The process of crowdsourcing

The use of cookies on websites

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does AR stand for?

Augmented Reality

Audio Resources

Automated Response

Active Research

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is a characteristic of blogs?

They are static and never updated

They are often focused on a specific topic or niche

They are only created by companies

They do not allow visitors to leave comments

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a file format?

A structure and organization of a file, including the type of information it contains and the way that information is encoded.

A digital identity used to authenticate a person online.

A set of copyright licenses for sharing creative work.

A game design element used in non-game contexts.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is gamification?

The use of game design elements and mechanics in non-game contexts to engage and motivate people to achieve their goals.

A type of file format used to store digital content.

A digital identity used to authenticate a person online.

A set of copyright licenses for sharing creative work.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is guided choice (nudging)?

A behavioral economics concept that uses subtle cues or suggestions to influence people's decisions without restricting their freedom of choice.

A type of file format used to store digital content.

A digital identity used to authenticate a person online.

A set of copyright licenses for sharing creative work.

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