Roles in Game Design Teams

Roles in Game Design Teams

12th Grade

16 Qs

quiz-placeholder

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Roles in Game Design Teams

Roles in Game Design Teams

Assessment

Quiz

Other

12th Grade

Easy

DOK Level 3: Strategic Thinking

Standards-aligned

Created by

Brown Abraham

Used 7+ times

FREE Resource

16 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In a game design project, you are tasked with creating a simulation of a city. How would you strategically plan the layout to ensure efficient traffic flow and minimize congestion?

Randomly place roads and buildings.

Use a grid system and analyze traffic patterns to optimize road placement.

Focus on aesthetics and place roads where they look best.

Place roads only around the city center.

Tags

DOK Level 3: Strategic Thinking

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When designing a simulation game that involves resource management, what strategic approach would you take to balance resource availability and player challenge?

Provide unlimited resources to avoid player frustration.

Limit resources and require players to make strategic decisions on resource allocation.

Randomly distribute resources without any constraints.

Make resources available only through in-game purchases.

Tags

DOK Level 3: Strategic Thinking

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In a team-based game design project, how would you plan the roles and responsibilities to ensure effective collaboration and project completion?

Assign roles based on team members' preferences without considering their skills.

Analyze team members' strengths and assign roles that best fit their skills and experience.

Let team members choose their roles randomly.

Assign all roles to one person to maintain consistency.

Tags

DOK Level 3: Strategic Thinking

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How would you use evidence from player feedback to improve the design of a simulation game?

Ignore feedback and continue with the original design.

Collect and analyze feedback to identify common issues and implement changes accordingly.

Only consider feedback from expert players.

Make changes based on feedback from the loudest players.

Tags

DOK Level 3: Strategic Thinking

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What strategic method would you use to test the balance of difficulty in a simulation game?

Play the game yourself and adjust difficulty based on personal experience.

Conduct playtesting sessions with a diverse group of players and analyze their performance and feedback.

Set the difficulty to the highest level to challenge players.

Use a random number generator to set difficulty levels.

Tags

DOK Level 3: Strategic Thinking

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In a simulation game that involves economic systems, how would you plan to ensure the economy is realistic and engaging for players?

Use real-world economic data to model the in-game economy.

Create an economy with unlimited money to simplify gameplay.

Ignore economic principles and focus solely on graphics.

Allow players to set their own economic rules.

Tags

DOK Level 3: Strategic Thinking

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How would you strategically incorporate educational elements into a simulation game without compromising entertainment value?

Focus solely on educational content and ignore entertainment aspects.

Integrate educational content seamlessly into the gameplay mechanics and narrative.

Add educational quizzes at random intervals.

Provide educational content only in the game's manual.

Tags

DOK Level 3: Strategic Thinking

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