Part 2: Jouques Cousteau

Part 2: Jouques Cousteau

3rd Grade

19 Qs

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Part 2: Jouques Cousteau

Part 2: Jouques Cousteau

Assessment

Quiz

English

3rd Grade

Practice Problem

Easy

Created by

Pamela Olivier

Used 10+ times

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19 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

define keyhole

A term used in computer programming for a specific algorithm.
A small opening in a door or lock for viewing or inserting a key.
A type of lock that requires a fingerprint to open.
A decorative element on a door that serves no functional purpose.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

define spared

To save or refrain from using.
To destroy or eliminate.
To ignore or neglect.
To waste or use excessively.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

define opportunity

a chance for a better situation

A random event with no significance.
An unavoidable situation that must be faced.
A chance to waste time.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

define logical

Involving physical actions or movements.
Pertaining to emotions or feelings.
Based on personal beliefs or opinions.

reasonable

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

define bleak

Cheerful and inviting
Rich in color and texture

Bleak means without cheer

Full of warmth and kindness

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

define illuminate

To dim or reduce light; to obscure or hide.
To light up or make visible; to clarify or provide understanding.
To create a shadow or darken an area.
To confuse or mislead in understanding.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

define purpose

A goal that is never achieved.
A synonym for happiness.
A type of physical object.
The reason for which something is done or created.

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