
Theory of Computation 2 (inc. BNF)
Authored by O Hawkridge
Computers, Other
11th - 12th Grade
Used 1+ times

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24 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In computational thinking, representational abstraction is the process of
removing unnecessary detail
providing additional information
enhancing and amending detail
embellish the current detail
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Data abstraction is similar in concept to functional abstraction, where ...
the details of how the data is represented in the computer are hidden
each piece of data is broken down into its binary equivalent
all the bytes of data are placed in an abstract tree structure for easy retrieval
the concept of how data is contained is philosophically approached
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Composition is the opposite of decomposition, where decomposition is
the breaking down a problem into smaller parts (sub-problems), each of which perform a specific task
the construction of an overall blueprint of the program, including methods and functions
the creation of the layout of pseudocode that can be converted to a composition diagram
the adjustment of the code to enable parallel processing of what might be sequential programming statements
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Problem abstraction involves removing details to represent the problem in a way it can be solved, by
reducing down to problems that have been solved
removing the more challenging aspects of the problem
recalculating the more challenging algorithms until the problem does not exist
re-calibrating the key criteria of the issue until the symptomatic criteria have been neutralised
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
finite state machines are useful for
modelling and design of computer programs as well as digital hardware systems
showing notation for context-free grammars, describing the syntax of languages
providing tools to facilitate communication, measurement, commerce and manufacturing
knowing the framework around technology integration
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
There are various symbols used in representing a Finite State Machine. They are named ...
State, Start state, Accept state and transition
State, Slow state, Fast state and Progression
Start, Go state, Stop state and Halt
Begin state, Engage state, Process and Halt
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A FSM (Finite State Machine) with outputs is called a
Mealy Machine
Finite State Machine with Output
Mechanical Machine
Making Machine
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