
Exploring Game Development Concepts
Authored by Ridi Ferdiana
Information Technology (IT)
12th Grade

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20 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 10 pts
What are the core principles of game design?
Level Design, Character Development, Art Style
Player Feedback, Monetization, Marketing
Graphics, Sound, Storytelling
Engagement, Mechanics, Balance, Goals, Immersion
2.
MULTIPLE CHOICE QUESTION
30 sec • 10 pts
How does player feedback influence game design?
Player feedback influences game design by guiding improvements and adjustments based on user experience.
Player feedback is used solely for aesthetic changes.
Player feedback only affects marketing strategies.
Player feedback is ignored in game design.
3.
MULTIPLE CHOICE QUESTION
30 sec • 10 pts
What is the purpose of prototyping in game development?
To market the game to potential players.
To finalize the game's storyline and characters.
To create high-quality graphics for the game.
The purpose of prototyping in game development is to test and refine game concepts and mechanics.
4.
MULTIPLE CHOICE QUESTION
30 sec • 10 pts
What are common methods used for prototyping games?
3D modeling software
Game design documents
User feedback surveys
Paper prototypes, digital prototyping tools, vertical slices, game engines.
5.
MULTIPLE CHOICE QUESTION
30 sec • 10 pts
How do you define a Minimum Viable Product (MVP) in game development?
A Minimum Viable Product (MVP) in game development is the simplest playable version of a game that includes only essential features to gather player feedback.
A Minimum Viable Product is a marketing strategy for game promotion.
An MVP is a game prototype with all planned features included.
A Minimum Viable Product (MVP) is a fully developed game ready for release.
6.
MULTIPLE CHOICE QUESTION
30 sec • 10 pts
What roles are typically found in a game development team?
Game Designer, Artist, Programmer, Sound Designer, Producer
Level Designer
Marketing Specialist
Quality Assurance Tester
7.
MULTIPLE CHOICE QUESTION
30 sec • 10 pts
What is the function of a game designer in a project?
The function of a game designer is to conceptualize and design the gameplay, mechanics, and narrative of a game.
To program the game's graphics and sound effects.
To oversee the financial budget of the project.
To manage the marketing and sales of the game.
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