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Gaming Lessons 1 & 2

Authored by Heath Parr

Computers

6th - 8th Grade

Used 32+ times

Gaming Lessons 1 & 2
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26 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Helps you plan out every step of animation.

Storyboard

Flowchart

Feeback

Genre

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A game that involves the use of dice or cards.

Role-playing

Chance

Skill

Prototype

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Group problem-solving technique that involves all members of the group contributing ideas.

Genre

Role-playing

Brainstorming

Flowchart

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Information or criticism that a developer is given to suggest ways to improve a design.

Brainstorming

Deconstructing

Storyboard

Feedback

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The first operational model of a design such as a game.

Prototype

Storyboard

Feedback

Criteria

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Describes the issues that limit your ability to reach goals, such as lack of tools and time.

Storyboard

Constraints

Criteria

Feedback

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A programming structure that directs the computer to repeat a set of instructions, called a loop, until some condition is met. This includes the while, do/while and for statements. Also referred to as iteration structure or looping structure.

Genre

Repetition

Logic

Flowchart

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