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Game Development Quiz

Authored by Angela Myers

Other

11th Grade

Used 7+ times

Game Development Quiz
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35 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the major risk when a design team makes mistakes in their technical analysis?

developing a game that no one can actually run on their computer

developing a game that isn't actually fun to play

developing a game that no one will actually want to buy

developing a game with features that are ultimately impossible to implement feasibly

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the Heads Up Display (HUD)?

the graphical overlay on a game that displays feedback for the player

the flow of the progress through the game on the part of the player

the different subtasks of a game development project, along with their estimated time and progression

the size and complexity of the project

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Unity allows two different objects to react differently when, say, a car drives into them. For example, you can design a haybale that goes flying and a brick that barely moves, and the car will be able to interact with both. What characteristic of object-oriented programming does this represent?

encapsulation

polymorphism

inheritance

sequencing

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is an example of a neutral color?

brown

blue

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Research confirms that playing video games has the potential for BOTH positive and negative effects on gamers' lives.

True

False

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Page numbers placed at the bottom right of every page in a book most represents which design principle?

rhythm

balance

emphasis

contrast

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When writing the pitch for a game, one should always include illustrations, called concept art, to convey the look and feel of your game.

True

False

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