Game Development Quiz

Game Development Quiz

11th Grade

35 Qs

quiz-placeholder

Similar activities

pet sim x

pet sim x

KG - Professional Development

30 Qs

TikTok Trivia

TikTok Trivia

5th Grade - Professional Development

36 Qs

Board Game Trivia

Board Game Trivia

3rd - 12th Grade

35 Qs

6 Nutrients

6 Nutrients

KG - University

31 Qs

IT Fundamentals Ch. 2 Tech Basics (TestOut)

IT Fundamentals Ch. 2 Tech Basics (TestOut)

9th - 12th Grade

35 Qs

Realidades 2 Capitulo 6A Test

Realidades 2 Capitulo 6A Test

8th - 12th Grade

30 Qs

MInecarft pocket edtion

MInecarft pocket edtion

KG - University

40 Qs

Game Development Quiz

Game Development Quiz

Assessment

Quiz

Other

11th Grade

Hard

Created by

Angela Myers

Used 5+ times

FREE Resource

35 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the major risk when a design team makes mistakes in their technical analysis?

developing a game that no one can actually run on their computer

developing a game that isn't actually fun to play

developing a game that no one will actually want to buy

developing a game with features that are ultimately impossible to implement feasibly

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the Heads Up Display (HUD)?

the graphical overlay on a game that displays feedback for the player

the flow of the progress through the game on the part of the player

the different subtasks of a game development project, along with their estimated time and progression

the size and complexity of the project

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Unity allows two different objects to react differently when, say, a car drives into them. For example, you can design a haybale that goes flying and a brick that barely moves, and the car will be able to interact with both. What characteristic of object-oriented programming does this represent?

encapsulation

polymorphism

inheritance

sequencing

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is an example of a neutral color?

brown

blue

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Research confirms that playing video games has the potential for BOTH positive and negative effects on gamers' lives.

True

False

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Page numbers placed at the bottom right of every page in a book most represents which design principle?

rhythm

balance

emphasis

contrast

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When writing the pitch for a game, one should always include illustrations, called concept art, to convey the look and feel of your game.

True

False

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?