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G10 (Game Physics and Motion)

Authored by Jose Santos

Computers

10th Grade

Used 1+ times

G10 (Game Physics and Motion)
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the name of the game being created in the video?

Bounce or Break

Bounce and Catch

Break and Score

Bounce and Shoot

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What engine is being used to create the game?

Unity

Unreal Engine

Game Maker

CryEngine

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What object is mentioned as being able to bounce around in the game?

A cube

A ball

A rectangle

A pyramid

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which property must be manually enabled for each object to use the physics engine?

Gravity

Uses Physics

Collision Shape

Friction

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the density of an object determine?

The object's color

The object's size

The weight of the object

The speed of the object

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which value is set for the ball's density in the video?

50

75

100

25

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the restitution of an object described in the video?

It controls how fast the object moves.

It determines how bouncy the object is.

It sets the object's color.

It affects the object's shape.

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