JavaScript Game Development Newton
Quiz
•
Computers
•
9th Grade
•
Practice Problem
•
Easy
Anawelyn Bacar
Used 2+ times
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20 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key principle of game design?
Static gameplay with no room for improvement.
Complex storylines that confuse players.
Overly simplistic mechanics that lack depth.
Engaging gameplay that balances challenge and skill.
Answer explanation
Engaging gameplay that balances challenge and skill is essential in game design, as it keeps players motivated and invested. This principle ensures that players feel rewarded for their efforts, enhancing their overall experience.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which JavaScript keyword is used to declare a variable?
var, let, const
define
initialize
assign
Answer explanation
In JavaScript, the keywords 'var', 'let', and 'const' are used to declare variables. 'define', 'initialize', and 'assign' are not valid keywords for variable declaration.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What method is used to draw on a canvas in JavaScript?
getContext('2d')
drawCanvas('2d')
getDrawingContext('2d')
createContext('2d')
Answer explanation
The correct method to draw on a canvas in JavaScript is getContext('2d'). This method retrieves the drawing context for the canvas, allowing for 2D rendering operations. The other options are incorrect and do not exist in the API.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do you listen for a key press event in JavaScript?
document.addEventListener('click', function(event) { /* handle key press */ });
document.addEventListener('keypress', function(event) { /* handle key press */ });
window.addEventListener('keydown', function(event) { /* handle key press */ });
document.onkeypress = function(event) { /* handle key press */ };
Answer explanation
The correct choice is 'document.addEventListener('keypress', function(event) { /* handle key press */ });' because it specifically listens for key press events, allowing you to handle keyboard input effectively.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of a game loop?
To manage player accounts and profiles.
To create a storyline for the game.
The purpose of a game loop is to manage the continuous updating and rendering of a game.
To handle network connections for multiplayer games.
Answer explanation
The correct choice highlights that a game loop is essential for managing the continuous updating and rendering of a game, ensuring smooth gameplay and responsiveness to player actions.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which method is commonly used for collision detection in games?
Ray tracing
Pathfinding
Texture mapping
Bounding box collision detection
Answer explanation
Bounding box collision detection is a widely used method in games for determining if two objects intersect. It simplifies calculations by using rectangular boundaries, making it efficient for real-time applications.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the 'this' keyword refer to in JavaScript?
The 'this' keyword is a reserved word that cannot be used in functions.
The 'this' keyword always refers to the global object.
The 'this' keyword refers to the current execution context or the object that is calling the function.
The 'this' keyword refers to the first argument passed to a function.
Answer explanation
The 'this' keyword in JavaScript refers to the current execution context or the object that is calling the function. This means it can vary depending on how a function is invoked, making it a crucial aspect of understanding JavaScript's behavior.
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