JavaScript Game Development Newton

JavaScript Game Development Newton

9th Grade

20 Qs

quiz-placeholder

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JavaScript Game Development Newton

JavaScript Game Development Newton

Assessment

Quiz

Computers

9th Grade

Easy

Created by

Anawelyn Bacar

Used 2+ times

FREE Resource

20 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key principle of game design?

Static gameplay with no room for improvement.

Complex storylines that confuse players.

Overly simplistic mechanics that lack depth.

Engaging gameplay that balances challenge and skill.

Answer explanation

Engaging gameplay that balances challenge and skill is essential in game design, as it keeps players motivated and invested. This principle ensures that players feel rewarded for their efforts, enhancing their overall experience.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which JavaScript keyword is used to declare a variable?

var, let, const

define

initialize

assign

Answer explanation

In JavaScript, the keywords 'var', 'let', and 'const' are used to declare variables. 'define', 'initialize', and 'assign' are not valid keywords for variable declaration.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What method is used to draw on a canvas in JavaScript?

getContext('2d')

drawCanvas('2d')

getDrawingContext('2d')

createContext('2d')

Answer explanation

The correct method to draw on a canvas in JavaScript is getContext('2d'). This method retrieves the drawing context for the canvas, allowing for 2D rendering operations. The other options are incorrect and do not exist in the API.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do you listen for a key press event in JavaScript?

document.addEventListener('click', function(event) { /* handle key press */ });

document.addEventListener('keypress', function(event) { /* handle key press */ });

window.addEventListener('keydown', function(event) { /* handle key press */ });

document.onkeypress = function(event) { /* handle key press */ };

Answer explanation

The correct choice is 'document.addEventListener('keypress', function(event) { /* handle key press */ });' because it specifically listens for key press events, allowing you to handle keyboard input effectively.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of a game loop?

To manage player accounts and profiles.

To create a storyline for the game.

The purpose of a game loop is to manage the continuous updating and rendering of a game.

To handle network connections for multiplayer games.

Answer explanation

The correct choice highlights that a game loop is essential for managing the continuous updating and rendering of a game, ensuring smooth gameplay and responsiveness to player actions.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which method is commonly used for collision detection in games?

Ray tracing

Pathfinding

Texture mapping

Bounding box collision detection

Answer explanation

Bounding box collision detection is a widely used method in games for determining if two objects intersect. It simplifies calculations by using rectangular boundaries, making it efficient for real-time applications.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the 'this' keyword refer to in JavaScript?

The 'this' keyword is a reserved word that cannot be used in functions.

The 'this' keyword always refers to the global object.

The 'this' keyword refers to the current execution context or the object that is calling the function.

The 'this' keyword refers to the first argument passed to a function.

Answer explanation

The 'this' keyword in JavaScript refers to the current execution context or the object that is calling the function. This means it can vary depending on how a function is invoked, making it a crucial aspect of understanding JavaScript's behavior.

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