CSD U3L1-U3L11 Review

CSD U3L1-U3L11 Review

9th Grade

14 Qs

quiz-placeholder

Similar activities

OSI Model - Data Link Layer

OSI Model - Data Link Layer

9th Grade - Professional Development

10 Qs

Quiz - Animation  - The Use of Synfig Studio

Quiz - Animation - The Use of Synfig Studio

9th Grade

15 Qs

CODE.ORG VOCABULARY 1

CODE.ORG VOCABULARY 1

6th - 12th Grade

10 Qs

IMS555 - Chapter 10

IMS555 - Chapter 10

University

15 Qs

Adobe Flash

Adobe Flash

University

10 Qs

Introduction to programming

Introduction to programming

5th - 10th Grade

10 Qs

OS Algorithm

OS Algorithm

University

13 Qs

GCSE Computer Science 9-1: Sorting Algorithms

GCSE Computer Science 9-1: Sorting Algorithms

10th Grade - University

10 Qs

CSD U3L1-U3L11 Review

CSD U3L1-U3L11 Review

Assessment

Quiz

Computers

9th Grade

Hard

Created by

Brian Rivas

Used 2+ times

FREE Resource

14 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Program
Attributes that describe an object's characteristics
A graphic character on the screen with properties that describe its location, movement, and look.
An algorithm that has been coded into something that can be run by a machine.
A placeholder for a piece of information that can change.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Parameter
An extra piece of information that you pass to the function to customize it for a specific need.
The common programming structure that implements "conditional statements".
the rate at which frames in an animation are shown, typically measured in frames per second
Pulling out specific differences to make one solution work for multiple problems.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Sprite
A graphic character on the screen with properties that describe its location, movement, and look.
 A placeholder for a piece of information that can change.
Attributes that describe an object's characteristics
An algorithm that has been coded into something that can be run by a machine.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Property
Attributes that describe an object's characteristics
An algorithm that has been coded into something that can be run by a machine.
Pulling out specific differences to make one solution work for multiple problems.
An algorithm that has been coded into something that can be run by a machine.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Animation 
The common programming structure that implements "conditional statements".
 a series of images that create the illusion of motion by being shown rapidly one after the other
A graphic character on the screen with properties that describe its location, movement, and look.
Pulling out specific differences to make one solution work for multiple problems

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Frame
a single image within an animation
Finding and fixing problems in your algorithm or program.
the rate at which frames in an animation are shown, typically measured in frames per second
in programming, an expression that evaluates to True or False.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Variable
An extra piece of information that you pass to the function to customize it for a specific need.
The common programming structure that implements "conditional statements".
 Attributes that describe an object's characteristics
 A placeholder for a piece of information that can change.

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?