
BMCS3063 -Chapter 1
Authored by BEE TAN
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT one of the three I’s of Virtual Reality?
Interaction
Interaction
Innovation
Imagination
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of sensory feedback in VR?
To replace real-world objects with 2D projections
To reduce physical danger and create scenarios impossible in real life
To increase computer processing power
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following statements about marker-based AR is TRUE?
It requires a predefined physical object to track
It is more flexible than markerless tracking
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Virtual Reality is defined as a medium that replaces or augments feedback to one or more senses, creating a feeling of immersion.
True
False
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Mixed Reality combines elements of both Virtual Reality and Augmented Reality, allowing physical and digital objects to interact in real-time.
True
False
6.
OPEN ENDED QUESTION
3 mins • 1 pt
How do the three I’s of Virtual Reality (Interaction, Immersion, and Imagination) work together to enhance user experience? Provide examples of how each element contributes to a more realistic and engaging VR environment.
Evaluate responses using AI:
OFF
7.
OPEN ENDED QUESTION
3 mins • 1 pt
Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) each offer unique capabilities. Compare their key differences and discuss specific real-world applications where each technology is most effective. How do these technologies impact user experience and engagement?
Evaluate responses using AI:
OFF
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