Gamifying Instruction Quiz

Gamifying Instruction Quiz

Professional Development

8 Qs

quiz-placeholder

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Gamifying Instruction Quiz

Gamifying Instruction Quiz

Assessment

Quiz

Education

Professional Development

Medium

Created by

Connor Settlemire

Used 1+ times

FREE Resource

8 questions

Show all answers

1.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Multi-select: What is a benefit of using white boards in class?

Can easily get 100% participation

Lets students can try and quickly correct errors

Students sometimes doodle

Markers dry out easily

2.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

The Testing Effect is when a person actively __________ a fact rather than gets repeated exposure to it.

retrieves

researches

guesses

invents

3.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Multi-select: A benefit of using Canva/Slides to create quiz shows is:

Total control over question type and pacing

Ability to move around room with clicker

Difficult to create teams and track scores

Can be combined with white boards for 100% participation

4.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Multi-select: A benefit of using a jeopardy program like jeopardylabs or playfactile is:

Easy to create teams and track scores

Requires you to be by your desk to click through game

Costs money for more features

Games can be shared with students to use as flashcards

5.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Multi-select: A benefit of using games like Blooket/Gimkit/Quizizz/Kahoot

Higher engagement

Immediate data

AI assistance

Allows students who are behind to catch up

6.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

True or False: When giving a pre-test, it is cognitively better to delay giving students their results.

TRUE

FALSE

7.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Multi-Select: A benefit of a matching activity is:

Has students collaborate in a tactile activity

Requires few resources

Can go too quickly for some groups and too slowly for others

Requires preparation and paper cutting

8.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

TRUE OR FALSE: When trying to remember something, you should spend 1/3 of your time testing your knowledge and most of your time staring at it.

TRUE

FALSE