Exploring Learning with Technology

Exploring Learning with Technology

12th Grade

12 Qs

quiz-placeholder

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Exploring Learning with Technology

Exploring Learning with Technology

Assessment

Quiz

Other

12th Grade

Hard

Created by

Jon Deguma

FREE Resource

12 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the key elements of digital storytelling?

A traditional oral presentation

A lengthy written report

Key elements of digital storytelling include narrative, multimedia elements, audience engagement, and a clear message.

A single static image

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can visuals enhance a digital story?

Visuals distract from the main message of a digital story.

Visuals are only useful for marketing purposes.

Visuals make digital stories longer and more complicated.

Visuals enhance a digital story by providing context, evoking emotions, and making information more accessible.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What role does narrative play in digital storytelling?

Narrative only serves to confuse the audience.

Narrative is solely about visual elements in digital storytelling.

Narrative is irrelevant in digital storytelling.

Narrative plays a crucial role in engaging audiences and providing context in digital storytelling.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Name a popular collaborative online tool for students.

Slack

Trello

Microsoft Word

Google Docs

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can Google Docs facilitate group projects?

Google Docs does not support file sharing among team members.

Google Docs only allows one person to edit at a time.

Google Docs is primarily used for creating presentations.

Google Docs facilitates group projects by enabling real-time collaboration, commenting, version control, and easy sharing.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the benefits of using online forums for collaboration?

Mandatory real-time participation

Benefits of using online forums for collaboration include enhanced communication, diverse perspectives, asynchronous participation, and accessible archives of discussions.

Limited access to information

Increased misunderstandings

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Define gamification in the context of education.

Gamification is the use of traditional teaching methods to assess student performance.

Gamification refers to the process of grading students based on their gaming skills.

Gamification is the application of game design elements in educational contexts to improve learning outcomes and student engagement.

Gamification is the integration of physical education with video game technology.

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