Code.org Unit 3 Lessons 12-17

Code.org Unit 3 Lessons 12-17

6th - 8th Grade

25 Qs

quiz-placeholder

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Code.org Unit 3 Lessons 12-17

Code.org Unit 3 Lessons 12-17

Assessment

Quiz

Computers

6th - 8th Grade

Easy

Created by

Angel White

Used 24+ times

FREE Resource

25 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which sprite property would you change to move the sprite from left to right?

sprite.x

sprite.y

sprite.scale

sprite.rotation

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which sprite property would you change to move the sprite from up and down?

sprite.x

sprite.y

sprite.scale

sprite.rotation

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which sprite property would you change to make the sprite grow in size?

sprite.x

sprite.y

sprite.scale

sprite.rotation

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which sprite property would you change to make the sprite turn in a circle?

sprite.x

sprite.y

sprite.scale

sprite.rotation

5.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Debugging
Finding and fixing problems in your algorithm or program.
Statements that only run under certain conditions.
Any valid unit of code that resolves to a value.
Part of a program that does not work correctly.

6.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Bug
Part of a program that does not work correctly.
the rate at which frames in an animation are shown, typically measured in frames per second
An algorithm that has been coded into something that can be run by a machine.
A graphic character on the screen with properties that describe its location, movement, and look.

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Animation 
The common programming structure that implements "conditional statements".
 a series of images that create the illusion of motion by being shown rapidly one after the other
A graphic character on the screen with properties that describe its location, movement, and look.
Pulling out specific differences to make one solution work for multiple problems

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