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3D Pipeline & Tools

Authored by Demy Jazmine

Computers

University

Used 2+ times

3D Pipeline & Tools
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15 questions

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1.

MULTIPLE CHOICE QUESTION

20 sec • 2 pts

What are the main phases of a 3D production pipeline?

Sketching, Texturing, Publishing

Design, Simulation, Export

Rendering, Rigging, Animation

Pre-production, Production, Post-production

2.

MULTIPLE CHOICE QUESTION

20 sec • 2 pts

What best describes the Pre-production phase in the 3D production pipeline?

Editing scenes, adding effects, and combining elements after all animations are done.

Applying lighting and camera effects to finished 3D scenes to create photorealistic renders.

Creating texture maps and applying materials to 3D models for surface detail

Planning, conceptualizing, and preparing all necessary elements before actual 3D asset creation begins.

3.

MULTIPLE CHOICE QUESTION

20 sec • 2 pts

Which of the following workflow falls under Production phase?

Compositing-Motion Graphics-Color Correction

Model-Texture-Rigging/Setup-Animate-VFX-Lighting-Rendering

Idea-Story-Storyboard-Animatic-Design

4.

MULTIPLE CHOICE QUESTION

20 sec • 4 pts

Media Image

CHOOSE YOUR ANSWER CAREFULLY

What is the name of this process, and what is its function in the 3D pipeline?

Rigging is the process of creating a digital skeleton that allows a 3D model to be animated.

Rigging is the process of programming character logic and AI for movement.

Rigging is the process of animating a 3D character by moving its joints and creating keyframes.

Rigging is the process of sculpting detailed character features before animation begins.

5.

MULTIPLE CHOICE QUESTION

20 sec • 4 pts

"Provides guide to see the full durations of a shot, as well as gives the 3D animators proper reference to animate according to scripts"

The process refers to..?

Storyboard

Ideation

Scriptwriting

Animatic

6.

MULTIPLE CHOICE QUESTION

10 sec • 4 pts

In Maya, which hotkey activates the Move tool?

Q

W

E

R

7.

MULTIPLE CHOICE QUESTION

20 sec • 6 pts

What is the function of the Extrude tool in 3D modeling?

Used to smooth out sharp edges on a 3D model by averaging adjacent surfaces.

Used to extend a face or edge of a 3D model, creating new connected geometry outward or inward.

Used to flatten faces of a model into a single plane for alignment.

Used to detach a face from the model to create a separate object.

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