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SLAC Interactive Games

Authored by Ramz Cuevas

Other

Professional Development

Used 1+ times

SLAC Interactive Games
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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A teacher integrates Kahoot into her lesson. Students show higher energy, participation, and willingness to answer. Which benefit of interactive games is best demonstrated?

Provides instant feedback

Boosts engagement and motivation

Encourages collaboration

Assists in summative assessment

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A teacher wants to promote teamwork while still fostering a sense of healthy challenge. Which benefit of interactive games addresses this need?

Encourages collaboration and healthy competition

Provides instant feedback

Flexible for assessment and review

Adaptable for different subjects and levels

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

During an interactive quiz, the internet suddenly disconnects. What should the teacher have done to anticipate this issue?

Cancel the activity and reschedule

Prepare downloadable or offline alternatives

Require students to use their mobile data

Assign the quiz as homework

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A teacher has limited devices available in class. Which strategy best maximizes student participation?

Let only a few students play individually

Use group games or shared devices

Delay the activity until devices are available

Assign one game for homework instead

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A teacher noticed that using games took up too much lesson time. Which solution is the most effective?

Limit games to energizers or review sessions

Reduce the number of questions to just one

Avoid using games altogether

Extend class hours for gaming activities

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A teacher uses a game for her Science class, but the questions are off-topic. What key principle was violated?

Align games with lesson objectives

Use as formative assessment tools

Keep questions clear and age-appropriate

Balance fun with learning outcomes

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following best ensures that the use of interactive games enhances both learning and enjoyment?

Balance fun with learning outcomes

Create as many questions as possible regardless of quality

Focus only on entertainment value

Use games only at the end of the grading period

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