Summative Assessment — Karel Programming

Summative Assessment — Karel Programming

10th Grade

18 Qs

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Summative Assessment — Karel Programming

Summative Assessment — Karel Programming

Assessment

Quiz

Information Technology (IT)

10th Grade

Medium

Created by

Guranda Gogaladze

Used 3+ times

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18 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

In Karel, what is a function (procedure) and how is it different from a command in the API? Explain with: how it's defined, how it's called, and why naming/indentation matter.

Time allowed: 1 minute

A function in Karel is a user-defined set of instructions, defined with a name and called in the program, while API commands are built-in; naming and indentation help organize and clarify code.

A function in Karel is a built-in command, while API commands are user-defined; naming and indentation do not matter.

A function in Karel is only used for moving Karel, while API commands are for turning; naming and indentation are not important.

A function in Karel and an API command are the same, and there is no difference in how they are defined or called.

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which of the following best defines sequencing, selection, and iteration in Karel, and provides a correct example for each?

Time allowed: 1 minute

Sequencing is executing steps in order, selection is making decisions, iteration is repeating actions; e.g., move; if(frontIsClear()){move();}; repeat(3){move();}

Sequencing is repeating actions, selection is executing steps in order, iteration is making decisions; e.g., repeat(3){move();}; move; if(frontIsClear()){move();}

Sequencing is making decisions, selection is repeating actions, iteration is executing steps in order; e.g., if(frontIsClear()){move();}; repeat(3){move();}; move

Sequencing, selection, and iteration all mean executing steps in any order; e.g., move; turnLeft(); putBeeper();

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which of the following best describes Karel’s API and provides three commands from the API with their expected effects?

Karel’s API is a set of commands for controlling the Karel, such as move() to move forward, turn_left() to turn left, and put_ball() to place a ball

Karel’s API is a list of programming languages, such as Python, Java, and C++, each with its own syntax.

Karel’s API is a collection of mathematical formulas used to solve equations, like add(), subtract(), and multiply().

Karel’s API is a set of drawing tools, such as drawCircle(), drawSquare(), and erase().

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

An interface in this context is:

A set of commands that allows your program to interact with the Karel world.

A graphical representation of Karel's movements.

A physical device used to control Karel.

A programming language unrelated to Karel.

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Abstraction can be explained as hiding complex details and showing only the necessary features. Which of the following is a correct example of abstraction in real life and in Karel?

Time allowed: 1 minute

A TV remote (real life) and using a helper function to turn right in Karel (Karel example)

A car engine (real life) and writing all code in main (Karel example)

A book cover (real life) and repeating the same code everywhere in Karel (Karel example)

A pencil (real life) and not using any functions in Karel (Karel example)

6.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Top-down design and decomposition are important concepts in planning a larger Karel program. You have 1 minute to answer: Which statement best defines their relationship?

Top-down design involves breaking a problem into smaller parts (decomposition) to make programming easier.

Decomposition means writing code without any structure, while top-down design ignores decomposition.

Top-down design and decomposition are unrelated concepts in programming.

Decomposition is only used after a program is fully written, not during planning.

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

The behavioral difference between 'if' and 'if/else' in Karel is that 'if' only executes code if a condition is true, while 'if/else' executes one block if the condition is true and another if it is false. You have 1 minute to answer: Which situation requires 'if/else' rather than just 'if'?

When you need to perform one action if a condition is true and a different action if it is false.

When you only need to check a condition and do nothing if it is false.

When you want to repeat an action multiple times.

When you want to check multiple unrelated conditions.

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