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CSP Unit 3 Review

Authored by Rene Rector

Business

9th - 12th Grade

Used 1+ times

CSP Unit 3 Review
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7 questions

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1.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

I. Gathering feedback from potential users about what features they would like in the app.

II. Testing small parts of the app while it is being developed to find problems early.

III. Ignoring user feedback and only focusing on finishing the code quickly.

Which of the following actions would most likely help when designing and developing an app?

I only

I and II only

II and III only

I, II, and III

2.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Which of the following best explains the purpose of a design plan when creating an app?

Recording bugs that are discovered during testing

Explaining how the program should function and how users will interact with it

Listing all the programming commands used to build the app

Writing down questions to ask users after the app is completed

3.

MULTIPLE CHOICE QUESTION

3 mins • 1 pt

Which of the following best explains the difference between sequential programming and event-driven programming?

Sequential programming runs instructions in the order they appear, while event-driven programming runs certain instructions when a user action or event occurs.

Sequential programming only works with user input, while event-driven programming does not allow user interaction

Sequential programming runs multiple instructions at the same time, while event-driven programming runs one instruction at a time.

Sequential programming is used for games, while event-driven programming is only used for websites

4.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Which of the following is NOT a purpose of adding comments to a program?

Helping programmers remember what certain parts of the code do

Making it easier for other programmers to understand the program

Allowing the computer to run the program faster

Helping programmers keep track of changes or ideas while coding

5.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Which statement correctly describes how code runs inside and outside an onEvent block?

Code inside an onEvent runs immediately when the program starts

Code outside an onEvent only runs when the user clicks something

Code outside an onEvent runs right away, while code inside runs when the event happens

Code inside and outside an onEvent always run at the same time

6.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What is the purpose of the onEvent block in a program?

It allows the program to respond when a user interacts with the app

It runs all code in the program at the same time

It automatically fixes errors in the program

It runs code continuously without stopping

7.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What will happen if code is written after an onEvent block but is not inside any onEvent?

It will not run at all

It will only run when the event happens

It will cause the program to stop working

It will run when the program starts, before the event occurs

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