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Game Design and UX Quiz

Authored by Bayden Schellein

English

7th - 12th Grade

Used 6+ times

Game Design and UX Quiz
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25 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does UX stand for?

User Execution

User Experience

Universal Experience

User Extension

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is an example of good UX?

Confusing controls

No feedback when collecting items

Clear sound when picking up a coin

Random difficulty spikes

3.

MULTIPLE SELECT QUESTION

30 sec • 1 pt

Which factors affect UX?

Controls

Feedback

Difficulty

Player score

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Flow occurs when:

The game is very easy

The game is very difficult

Challenge matches skill

The player wins

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

If a game is too difficult, the player may feel:

Bored

Relaxed

Frustrated

Curious

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

If a game is too easy, the player may feel:

Anxiety

Excited

Bored

Focused

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why do designers gradually increase difficulty?

To make the game shorter

To match player skill growth

To confuse the player

To reduce effort

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